Stone Armor, Willpower: Each pretty much lined from the Brute aspect -- Willpower is a bit weaker for Tankers and Stone Armor is a good bit better, however they're strong sets that ought to serve nicely. Invulnerability: Remember all that stuff I would stated earlier than about Invulnerability being a bit weaker for harm-oriented archetypes because it is all about survival? Since we've moved away from a few my more frequently performed archetypes to one that I'm a bit less of an skilled on, I am keen to listen to what folks suppose. The role of tanks has all the time had a certain little bit of disconnect in fantasy games -- after all, very few improbable adventures contain arguments over who ought to be taking damage and who ought to be healing -- however in the superheroic milieu it is a fairly established role. Ice Armor: Protection, Resistance, a well being buff, some damage ability, and a pleasant spreading of gradual effects throughout.

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